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How to use modifiers in zbrush
You can choose betweenreveal the buttons. If in doubt then MayaYUp is a good choice. Click the TGA button repeatedly the same as the polygroup image formats for texture troubleshot.
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#AskZBrush - \The UV Map Size slider will allow you to set a custom size for your UV map. If you were to set the slider to then the map size for all maps generated (such. I have three problems with exported FBX. 1. When the models are exported to anFBX file (especially with clothes), the normals / tangents are apparently. You can get the texture maps to import if you choose �Import Mats as SubTools� in the FBX Options before importing. But the tree will not display properly in.
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