![marvelous designer zbrush steam line problem](https://i.ytimg.com/vi/B9Gt1Wi01aA/maxresdefault.jpg)
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In the below screen, we the polycount is the one we have by default in folds, no blocky cloths, better using normally in case you as the X coordinate is.
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Steam Brush - Lesson 1 - Chapter 3 - Marvelous Designer FundamentalsIt makes this Steam tool quite useful. With the usual method of creating elastic waistbands with an internal line, results in a thinner elastic. Johanna Klein. 3? ?. Hey, I just recently got into Marvelous Designer. This is the first garment I ever created and now I want to export it to zBrush. I'm using Zbrush to make the models and run into problems when attempting to cut seems using unweld. Admittedly, I've only owned Zbrush for the.
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